Inhabited by Falmer, automatons, and hostile treasure hunters, the journey through Alftand is an incredibly long and difficult one. As the most popular of the four, Alftand is a complex mineshaft that slowly transforms into the remains of the lost Dwemer civilization as it spirals downwards. These ruins include the Tower of Mzart, Raldbthar, Mzinchaleft Gatehouse, and Alftand. In fact, there are actually four paths to Skyrim's Blackreach location, all of which are parts of large Dwemer ruins located in the northeastern part of the map. While Blackreach may be more of a city than a dungeon, the path to the treasure trove resembles one of the longest and most treacherous dungeons in all of the game. The Dwemer ruins dotted across Skyrim's map often make for the most challenging encounters, with players having to contend with deadly traps, automatons, and enemies that have moved in. Though it predates the existing cultures of Skyrim by several millennia, the cavernous land appears much more advanced with technology so superior to that of the Nords that the Dwemer's automatons still guard each location. Skyrim's Blackreach Is The Size Of A Cityīlackreach is an ancient city buried deep underground that belonged to Skyrim's ancient Dwemer civilization. However, Skyrim’s expansions like the Dragonborn and Dawnguard DLCs also brought humongous ruins to the already sizable land of Tamriel, with various other Elder Scrolls races residing in them. These ancient Nords, too, hold significant portions of Skyrim’s underground property, some of which extend onto the surface. There are entire cities lingering beneath the soils of Skyrim, with some of the longest dungeons belonging to the Dwemer, who used to live in the country before the Nords’ Battle of Red Mountain. Related: Theory: The Elder Scrolls 6 Will Bring Back The Dwemer As a result, old Nordic and Dwemer ruins have turned into mine shafts and excavation sites that the criminals of Skyrim take over and convert into dungeons. The Nords have built atop the remains of the societies that came before them, leaving histories, cities, and entire cultures buried beneath the surface of Skyrim. As noted in the book Giants: A Discourse from ESO, Skyrim has existed much longer than the Septim Dynasty that now defines the Elder Scrolls timeline. Skyrim features close to 200 dungeons across its map, ranging from smaller locales with brief encounters, to ones that will take up plenty of the Dragonborn's time in order to complete.Ī major reason why the land of Skyrim is rife with dungeons is its extensive history. Skyrim has caves, mines, and ruins so expansive that even Bethesda's follow-up, The Elder Scrolls Online, sometimes can't compete with its predecessor's scale. The Elder Scrolls V: Skyrim possesses some of the biggest and baddest dungeons in the RPG genre.